Yep, that ugly word in the gaming industry 'delayed' has rared its head again as both Sony and Ubisoft were bearers of bad news. The Last of Us 2, Watch Dogs Legion, Rainbow Six Quarantine and Gods and Monsters have all been hit with the dreaded 'delayed'.
The delay to The Last of Us part 2 will probably hit gamers harder as the initial 2020 release date was announced only a few weeks ago. The horrible news was confirmed by Naughty Dog's Neil Druckmann via a PlayStation blog post.
— Nibel (@Nibellion) October 24, 2019
"Let me cut to the chase and get the news out of the way. The Last of Us Part II has a new release date of May 29, 2020," Druckmann wrote. "I know. It was just about a month ago when we had our big blowout for the game, letting media play over two hours of it along with debuting our new story trailer and revealing the release date. The positive response we saw from our community was overwhelming. You can feel the energy among the team members. After working on something for so many years, it’s invigorating to get a glimpse of validation for all the hard work."
As for the recent hoopla and announcement of the Feburary 2020 release date? Druckmann said, "we realized we simply didn’t have enough time to bring the entire game up to a level of polish we would call Naughty Dog quality." For the rest of his notes you can read them over at the PlayStation blog post.
Unfortunately, Naughty Dog weren't the only ones in a delaying mood today as Ubisoft stole the show with not one but three delayed games. First reported by by MarketScreener, Ubisoft broke the news during a recent financial call, with Ubisoft co-founder and CEO Yves Guillemot stating that he wants his "teams to have more development time to ensure that their respective innovations are perfectly implemented so as to deliver optimal experiences for players."
"We have decided to postpone the releases of Gods & Monsters, Rainbow Six Quarantine and Watch_Dogs Legion until 2020-21," Guillemot said. "While each of these games already has a strong identity and high potential, we want our teams to have more development time to ensure that their respective innovations are perfectly implemented so as to deliver optimal experiences for players. This decision will have a very significant impact on our financial results for this fiscal year and goes against our recent successes in building a more stable development model. However, it is in line with our strategy to maximize the future value of our brands for the long-term benefit of our employees, players and shareholders. We expect it to have a positive impact on our financial performance as from 2020-21." This is a major set back as we now know not to expect to see any of these games before October 1.
No one likes delays but, in these moments, it's best to remember the famous words of one Shigeru Miyamoto:
"A delayed game is eventually good, but a rushed game is forever bad."
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AuthorHey I am Marlon Mcfarlane the writer here at Blue Crescent Studio & a longtime lover of all things Animation & Gaming. EDITOR'S CHOICEArchives
January 2024
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