Xbox die-hards will be tired of me referencing that horrible Xbox Series X event, but yesterday, PlayStation showed the world how's it's done. After a much understandable week delay, Sony finally unveiled its next-generation console, the PS5. Its design is debatable (it looks like your ISP router), but my attention was more fixated on the games. Speaking of, Sony revealed 26 games in a 1 hour+ period ranging from spirally open-world titles to smaller games where you hunt food bugs. It was a lot to process, but after sleeping on it here are the games that got me itching for the PS5's arrival:
3D platformers are jumping into the next generation
Growing up on Nintendo consoles, I became a big fan of platformer games (it's my favourite genre in fact), and I had a special liking for classic 3D platformers. However, as console generation come and go, the genre looked to be on its last legs solely depending on the Nintendo and indies for quality titles. I genuinely feared, as for big Triple-A titles, the genre would not be heavily represented in the next generation. Well...the PS5 event helped simmer down such fears as I got not one, but 2 3D Platformers announced. The first was from the much-beloved Ratchet and Clank series that honestly was the most impressive game shown on a technical standpoint. The instant switch between huge worlds without any delay or lag was the most next-gen thing I have seen soo far.
The other was a pleasant surprise reveal of new 3D platformer starring Sackboy from The Little Big Planet. I was always a fan of the creation aspect of the Little Big Planet games but hated the platforming as the jumping always felt too floaty for my liking. However, I like the trailer for SackBoy: A Big Adventure and remain hopeful the game plays as good as it looks.
Can We Really Call These indies anymore?
The arrival of indie developers and indie games was a much-needed breath of fresh air the gaming industry needed. Most of these titles may not destroy your gaming rig on ultra-high settings but normally oozes gameplay and design creativity. They have very much become an industry standard, so much so, both next-gen console presentations showcased a plethora of them. As for the PS5 event, they where 3 that left a lasting impression.
Returnal is A new third-person shooter from Housemarque. These guys are known for shooters but what interests me the most about this one, is the plot. I am dying to find out more about this middle-aged woman's struggle to get off the planet.
LITTLE DEVIL INSIDE instantly caught my attention thanks to its presentation and art-style. This title is full of charm and humour that seems like it would be a delight to play all the way to the end.
Kena: Bridge of Spirits A story-driven, action-adventure combining exploration with fast-paced combat. Looking at the trailer, it seems as if Zelda, Pikmin and Kameo spawned an unholy love child. It looks stunning, and I can't wait to see more.
the heavy hitters
Indies are great and all, but this is NEXT-GEN WE ARE TALKING ABOUT BABY! These beastly machines are the most powerful gaming consoles the world has ever seen so, you expect the PS5 event to have plenty of Triple-A heavy hitters. Luckily, we were not left disappointed at that front. Here are my favourites:
Resident Evil Village: This was my favourite game of the show. Watching this reveal instantly took me back to my days of fending off the Los Iluminados in RE4. And even though I prefer the over the shoulder gameplay of the remakes, I am still excited for this entry.
Horizon Forbidden West: There was little surprise that Sony's big Triple-A exclusive would be a sequel to Horizon. The footage shown looks stunning and will surely be one of the first games to really push the console.
Death Loop: My final game will be highly polarizing. While many other industry experts flaunt over the likes of Demon's Soul Remake and Spider-Man Morales, my attention was drawn to this gem. Arkane's Death Loop is my dark horse contender as I am fully on board with a mix of Bioshock like gameplay and The Man from Uncle style.
Overall, it was a decent curtain-raiser for the PS5. We saw plenty of games with actual gameplay, as well as, a reconfirmation of a holiday release window for the console. There were some disappointments however, like our first real look at Godfall was ok at best, and there was no mention of any price.
But hey...the gauntlet has firmly been laid down by Sony, and we now look for Microsoft's response in July.
-YOU MAY ALSO BE INTERESTED IN:
Hey I am Marlon Mcfarlane the writer here at Blue Crescent Studio & a longtime lover of all things Animation & Gaming.