As Blender 2.80 inches closer and closer to its full release, the development team have been providing helpful tips on their official blog to aid our preparations. There latest post tackled the subject GPU/Graphics Card support for its latest upcoming version of Blender. Here is a quick listing of them all:
macOS: macOS 10.12 or newer is supported, and Mac hardware from the last 10 years appear to be working.
NVIDIA: GeForce 200 series, Quadro with Tesla architecture and newer are supported on both Windows and Linux.
AMD: GCN 1st gen and newer architectures are supported on both Windows and Linux.
INTEL: Intel graphics for Haswell and newer are supported and generally working well.
WINDOWS: On Windows, earlier GPU generations have issues with Eevee due to bugs in the driver.
We had some slowdowns and crashes during our own experience running the Blender Eevee beta using an older onboard Intel video card. However, we have previously installed Nvidia Geforce 200 series card and noticed stability improvements right away. To the get full details on how Blender 2.80 will perform with these GPUs/Graphics Cards, you can visit the official Blender developers' Blog. For more on Blender 2.80 check out the Blender devs latest animated short film or our own impressions of the 2.80 Beta.
Hey I am Marlon Mcfarlane the writer here at Blue Crescent Studio & a longtime lover of all things Animation & Gaming.