The PlayStation 4's time in the spotlight is winding down as next-gen quickly approaches. We have heard rumblings about Sony being busy cooking up a new PlayStation and, with their now E3 conference being cancelled, many wondered when we will get our first details about it. That day came a lot earlier than we anticipated as gaming publication WIRED in an inclusive interview with PlayStation's lead Architect Mark Cerny revealed the first details today.
Epic's Unreal Engine has been ever present in the gaming industry for some time now. Many amazing games ran via the power of Unreal Engine 3 last gen and the same is currently taking place with Unreal Engine 4. It has become arguably the most popular gaming engine for both triple-A and indie studios. The engine even made its way into the more traditional landscape producing its first fully rendered episodic animated series, ZAFARI back in 2017. So with all of this success, it is no surprise Epic received the award for the Technology and Engineering Emmy.
The 'House of Mouse' made a major announcement to the world yesterday about their new online streaming service, Disney+. We finally got a launch date which will be this November. Even better the service will also be coming to all smart devices, including all current major gaming consoles. This was very much welcomed but, now the question remains...Is their enough content there to warrant a subscription?
Despite my coverage of games via this blog may not be as vast as say IGN, I do my best to share information on games that I am personally excited about. Thus if meeting keeping track since this blog started this year a good chunk of my articles mentions Mortal Kombat 11 in some capacity. I honestly can't conjure up in words just how excited I am for this game. So much so that during my latest efforts in making a time machine so I can jump to April 23, I became all nostalgic about my favourite games in the series. Here is my list that I came up with:
When we just started doing animation what helped us significantly to get a better understanding of how everything in blender works, was the free downloads of 3d models from experienced 3D Generalists. There were great points of references and a great way of seeing how far we can go with 3D modelling. Now while we are not saying we are masters at modelling but, we decided to give back to the community with free downloads of some of our work. Here is a quick look at the first 3 models we are giving away.
Are you the one defender of Blender among your fellow colleagues in animation? Are constantly bombarded with questions such as 'What makes Blender special?' or 'Is blender even in the same ballpark as Maya'? Then Blender Animation Studio's latest short film SPRING came at the right time as it demonstrates just what is possible with Blender 2.80 and BOY OH BOY IT'S IMPRESSIVE!
Hey I am Marlon Mcfarlane the writer here at Blue Crescent Studio & a longtime lover of all things Animation & Gaming.